

You could access with your account user/password.Builds are alvailable at the under "Blender For V-Ray" section.Register at if you haven't already done that =).Proxy generator now supports more than 1 UV channel (as well as color channels).Possibility to import materials from *.vrscene files.Possiblity to customize defaults / draft settings.New preview with customizable preview file.Possibility to convert materials from vb25 and simple materials from Internal/Cycles (needs testing).Animation export is now exporting the data that actually changes (much much lighter vrscene in "Full Range" mode).Possibility to export / render volumentric data (clouds, smoke, fire, etc).Geometric data is now exported in compressed format result in lighter vrscene files and faster loading by V-Ray.Path to V-Ray execulable could be now set in addon preferences panel."Update Exporter" option now uses git so git has to be installed.> Addons -> Render -> V-Ray For Blender 3.0) Script is now an addon and has to be activated (User Preferences.The main goal of this release is node based workflow. Here is the first public beta of V-Ray For Blender 3.0!
